Archive for February, 2009

30 Minute hearth?

Posted in General with tags on February 27, 2009 by rocklawthepally

Via MMO-Chamion:

Hearthstone cooldown changed to 30 minutes

Alright, all — we’re going to make the cooldown on hearthstones 30 minutes when 3.1.0 releases. Enjoy your sweet victory. (Source)

Ghetto Hearthing nerfed in 3.1 (Note: Going in an instance and leaving the group to get teleported back to the Inn won’t work anymore, it will only teleport you to the nearest graveyard)

We had a discussion with the developers about it this afternoon. Ghetto hearthing really has become a mechanic of sorts for so many players after being unchanged for so long. We don’t like that mechanic though because it obviously feels like a bug exploit. They all agreed the best way to move forward on it is just to reduce the cooldown on the hearthstone.

I promise you this change did not come as a result of us continually pestering them about the community’s reaction. It was something we all discussed and agreed was probably a good decision.

I won’t sit here and tell you we never cave to anything. That said, most changes we make that players view as us caving on would not be made if we were absolutely against it from a development standpoint.

via MMO-Champion – World of Warcraft Guides and Raid Strategies.


Dual Specs – Some Thoughts

Posted in General with tags , , on February 27, 2009 by rocklawthepally

I’ve been accumulating various bits of off-spec gear lately and am trying to decide whether to go protection or retribution as my second spec. While I have more tank gear than ret geat, I have a reasonable amount of both and a goodly stack of heroic emblems with which to round out my gear.

Protection would make me almost as useful to my guild as I am as a healer. It’s a spec I’ve never played, tho, so I would have to take it slowly and learn how to play as a tank. I have no illusions of popping into Naxx with semi-OK gear and being able to hold my own. I’d likely get my head handed to me on a platter.

On the other hand, it’s been well over 2 years since I played retribution so I’ve pretty much forgotten about that spec as well. Being more fun to play, ret is aalways something I’ve missed. However, dps is not something my guild currently lacks so I’m not sure how much use I would be. I’m not doing a lot of dailies and all my pve content is finished.

Perhaps I’ll hold off making a decision until I actually, you know, have to make a decision. 3.1 isn’t here yet and there’s still lots more information to come about this whole Argent Tournament thing. Perhaps ret would be more useful for that if there’s a lot of combat involved. We’ll see.

Listen up! WoW-related Podcasts

Posted in General with tags on February 26, 2009 by rocklawthepally

I listen to quite a few WoW-related podcasts, both to get the news and also for pure entertainment.  I thought I’d share my favorites with you.  Here they are, more or less in order of preference.

The Instance – Scott and Randy do the best job out there at being both informative and also entertaining.

Casually Hardcore – Part of Warcraft Radio, a great weekly take on the game from a casual’s perspective.

How I Wow – Spinoff from The Instance with Shawn and Patrick (from France).

Blizzcast – Blizzard’s official podcast, covering WoW, Diablo and Starcraft.

World of Warcast – Starman and Renata’s long-running show.

Epic Dolls – Leala and her new co-host provide a good roundup of the lastest on the game.  Illidarian is great with the lore.

Elune’s Grace – Elly and Gheal are fun, but not always on the top of their game info-wise.

The Wow Insider ShowWoW Insider’s official podcast

Wow Things Considered – another WCRadio joint.

WoWcast – Alachia’s fun and informative show.

Octale and Hordak – yet another WCRadio show, some WoW, but also general gaming.

So there you go.  I left some out, but there’s a lot of listening goodness there for you.

25-man in Earnest

Posted in General with tags , on February 25, 2009 by rocklawthepally

Last night we started 25-man in earnest.  Typically, we were short 3 healers, so we pugged in a shaman, a priest and a pally.  The 2 priests in the raid had never done either Grand Widow Faerlina or Instructor Razuvius so the whole mind control mechanic was new to them.  We wiped once to Raz and one-shot Faerlina :)  We had cleared the spider wing before and have done Patchwerk, but this was our first kill of Raz.  Onward and upward!

We got a bonus, too.  The pally we pugged was unguilded, and I was able to recruit him!  He can only raid 2 of our 3 night schedule, but it’s a boost to the ranks, nonetheless.  Finally, there’s another holy pally in the guild at the raiding level.

Call off the Lawyers! Quick!

Posted in General with tags , on February 25, 2009 by rocklawthepally

So this post is now redundant.  From Zarhym in the WoW forums, we get this: “The Be Mine achievement now only requires one to obtain six of the eight candies. This change will be retroactive for anyone who obtained at least six of the eight candies last time the event ran.”

JOY!!  I was short by only one so I get to have my proto-drake that much sooner :)  Thanks for listening, Blizzard!

Tips to complete the Loremaster title

Posted in General with tags , , on February 24, 2009 by rocklawthepally

I was thinking that the Loremaster title is actually a pretty significant achievement so I thought I’d share some tips for attaining it. I will focus primarily on Eastern Kingdoms and Kalimdor since the Outland and Northrend ones are relatively easy. Just complete all of the quest chains there you can find – they are laid out in a far more sensible manner than the Old World and the line of progression from place to place ties them all up neatly.

For both Kalimdor and Eastern Kingdoms, I recommend doing all of the quests in each of the starter zones.  They are quick and easy, and you will gain a ton of reputation with the various capital cities (leading towards the Ambassador title). Just head to the level 1-5 areas for each of your faction’s races, turn on low-level quest tracking and go to town.

My tips are fairly Alliance-centric, since I’ve never levelled a Horde character past about 20.  Eastern Kingdoms is relatively easy for the Alliance.  Just be sure to hit up every major zone and cover off all the major quest lines.  Check the capital cities for things you might have missed.  Do those dungeon quests – everyone can solo old world dungeons these days, regardless of class or spec, so delve into those places you might have skipped on the way up.

For Kalimdor, here are a few quest hubs you may have missed/skipped.  The Shimmering Flats has quite a few quests that involve obtaining parts for pod racing machines (good Goblin rep, too) and whacking various mobs.  Ratchet has some interesting running around to do in The Barrens and back and forth to Booty Bay.  There is the completely reworked Dustwallow Marsh zone that has been really well done that everyone should do regardless.  Don’t forget Feathermoon, either.  In Winterspring, I found a little chain to killed named mobs that led to the opening of the Wintersabre line.  Not sure I want to grind THAT particular one, despite the nerf.  Low level quest tracking is the key to this whole thing.  If it had not been for that, this would have been hellishly difficult.

Essentially, obtaining the Loremaster title means doing every last quest you can find for the zone you are trying to complete.  I only just got it yesterday and I’ve been playing this game for over 3 years.  I had no incentive to do the Kalimdor quests I skipped until the title became available.  I made a little money along the way, gained some rep here and there, and found some great content that I had completely missed.  That last part was the most fun – seeing stuff that other players/factions would have done as a matter of course, but due to my choice of race and class, I never had cause to encounter.

So there you go.  A few tips for obtaining the Loremaster title.  They may seem basic, but if you’re reading this, then perhaps not, eh?  Happy lowbie whacking!

3.1 Undocumented Changes

Posted in General with tags , , , on February 24, 2009 by rocklawthepally

MMO Champion, those lovely guys, have mined the undocumented changes and so I present them here:


* All Paladin auras have had their tooltip changed to note that they work on the entire raid, not just the party.

Meh. Bug fix.


* Exorcism can now be used on all targets, but is now a guaranteed critical strike vs Undead and Demon type mobs.
* Judgement of Light now procs off spells as well. (Previously only “attacks” would trigger this)

Both full of win. Could have used the Exorcism change while levelling, but I’ll take it now.


* Purifying Power (Tier 6) now reduces the cooldown of your Exorcism and Holy Wrath spells by 17/33%. (Previously increased the critical strike chance of those spells by 10/20%)

Don’t have it now and am not gonna take it.

* Pure of Heart (Tier 5) now reduces Curse, Poison, and Disease effects by 15/30%. (Previously was 25/50% but did not include poisons)

Don’t have it now and am not gonna take it. PvP, if you ask me.

* Blessed Hands has been moved from Tier 5 to Tier 4 and now reduces the mana cost of Hand of Freedom, Hand of Sacrifice and Hand of Salvation by 15/30% and cooldowns by 10/20%.

Don’t have it now and am not gonna take it. Seems a useless talent me.

* Improved Concentration Aura’s (Tier 4) reduced silence/interrupt effect now works while any aura is active.

Intriguing. I had this in TBC, but with the need to delve into ret for crit, I passed on it for Lich King.


* Shield of Righteousness now deals 130% of block value + 520 at the highest rank. It no longer causes a high amount of threat. (Previously increased damage by a set amount)
* Blessing of Kings is now a baseline ability. Trainable at level 20.

SoR was a fun little ability to get so a little more damage is nice. And the Kings change has needed to be made for so long, I’m thrilled it’s finally here.

I didn’t include the rest of the skills and talents for prot and ret because they don’t really have any impact on holy pallies.