Archive for professions

The Death Knight Cometh

Posted in General with tags , , , , , , , , on May 23, 2009 by rocklawthepally

Working on the Death Knight lately.  Dinged 64 last night and should be hitting Northrend by the end of the weekend, hopefully.  Skipping all the superfluous crap and achievements, not worrying about rested or anything else of that sort.  I’m just ploughing through, stopping only to keep my mining in line.

It looks as though our leadership has decided that we’re more or less done with Naxx.  Many folks still need stuff from that instance, but we’re sharding a lot more stuff lately and if we all need only a few pieces, then it’s time to move on.  I’m all for the move to Ulduar.  Bring on the wipefest.  I miss progression raiding.  Those nights in SSC and The Eye, having our asses handed to us on a regular basis.  I’ll have to stock up on frost lotus for flasks, but since I farmed the turtle mount, I have all the salmon in the world.

Also considering taking the warlock back to Outland to farm gold by finishing up all the quests in Nagrand, Blade’s Edge, Netherstorm and Shadowmoon Valley.  That would net a ton of coin and not take all that long.

Suffice to say, I’m still really busy in-game.  Lots to do.

Latest PTR Notes

Posted in General with tags , , , , , on March 16, 2009 by rocklawthepally

The latest PTR notes are up here and there’s a ton of interesting new stuff, both from a pally’s perspective and from a broader view.

First, the pally stuff.

So they removed Spiritual Attunement from the trainers and made it instead a deep protection talent.  This is actually fine by me.  They say they may look at Illumination in terms of compensating for the lost mana regen and that, too, is fine by me.  Since I’m stacking crit, having more mana back from that talent would be nice.  I always found SA to be a freebie mana regen mechanic for the holy spec that was never really intended for us.

The other changes to holy are pretty insignificant and are largely pvp-based.

Alchemy:

  • You can now sometimes find Alchemist’s Caches from bosses in Ulduar. Only players with an Alchemy skill of 425 or higher can loot these secret caches.

Nice little gift for us alchies :)  Wonder what these caches will contain.

Cooking:

  • A new recipe has been added to cooking trainers for making Black Jelly, using several Borean Man ‘O War as ingredients. While it looks disgusting, it restores more health and mana than the highest level food.
  • Flint and Tinder is no longer necessary for creating a campfire. You’re just that resourceful!
  • Ingredients such as Spices, Apples, and the like have been removed from most cooking recipes.
  • Players no longer need to complete the Clamlette Surprise quest to gain Artisan cooking. The quest now offers the unique recipe, Clamlette Magnifique. If you already completed the quest, you can visit Dirge Quickcleave in Gadgetzan to learn this recipe (for free).
  • Several Northrend recipes were given greater skill up ranges to make it easier to reach 450 cooking skill.
  • You no longer need to learn cooking from books. The trainers have finally done their reading and are able to teach you the same thing.

This is full of win all around.  My mage is not yet maxed in cooking so I will hold off that painful grind until this hits the live realms.  Getting those last few points in cooking as it currently stands is incredibly painful.  Making 40-50 items for a couple of skill points is more than a little ridiculous.

Fishing:

  • A new (and very rare) special mount can now be caught from Northrend fishing pools.
  • A new clam, the Giant Darkwater Clam, can be obtained by fishing in Wintergrasp. This mighty clam has a greatly increased chance to drop pearls, and yields up to five times the regular amount of clam meat.
  • New fishing dailies are now offered from Marcia Chase in Dalaran City!
  • Players are no longer required to do the Nat Pagle, Angler Extreme quest to gain Artisan fishing. The quest now offers a special superior-quality fishing pole instead. If you already completed the quest, you can visit Nat Pagle in Dustwallow Marsh to receive this new fishing pole.
  • The time needed to catch fish has been reduced.
  • You can now fish anywhere, regardless of skill. Every catch has the potential for fishing skill gains, but you are likely to catch worthless junk in areas that are too difficult for your skill.
  • You can now fish in Wintergrasp, and the fishin’ is good!
  • You no longer need to learn fishing from books. The trainers have finally done their reading and are able to teach you the same thing.

More beneficial changes to one of my favorite pastimes.  Less time to catch is nice, but I’m from the old school who maxed 2 toons in the old 30-second/chance to lose fish on cast days, so this is just gravy for me.  Eliminating the level requirement from zones is a little annoying, but it does not apply to me as both my primary toons are max level already.  The thing I’m looking forward to the most are the new fishing dailies.  No mention of rewards, but hopefully there’s some new pole buffs and +fishing gear to wear.  Oh, and the mount would be leet – hopefully not as rare Mr. Pinchy.

Herbalism:

  • Find Herbs no longer tracks Glowcaps.
  • Northrend herbs now yield more herbs on average.
  • The herbalism requirement for gathering Tiger Lily has been reduced to 375.
  • The time it takes to gather herbs has been reduced.

Whee!  More herbs in less time.  What’s not to like?  I farm on Saturday afternoons and make a crapton of gold by selling what I gather in Storm Peaks.  I rarely aggro mobs and collect a pile of herbs while listening to podcasts, etc.  This will just make my life that much easier.

So Blizzard has done another round of their “making things easier” buffs to the game in general.  Well done, Blizzard!

The quiet Thursday night

Posted in General, mage, warlock with tags , on February 6, 2009 by rocklawthepally

So I spent Thursday night picking low level herbs for my 68 warlock, who I am turning into an inscriber. I think “inscriptionist” is a inproper term.

Both my mage and warlock are tailors/enchanters, which is redundant. I don’t have a miner so jewelcrafting was out, so inscription was the next best option.

I will report back on progress (65 thus far).