Archive for PTR

Latest PTR build changes

Posted in General with tags , , on March 6, 2009 by rocklawthepally

From MMO-Champion, here are some undocumented changes from the latest PTR build, 9658.

Paladin

* All paladins auras had their range extended from 30 yards to 40 yards.

Well, that’s a nice change – I can get full imp’d wisdom if that frees up the point I use in Aura Mastery.

Holy

* Sacred Shield now cannot be on more than one target at any one time.

I don’t do this in any event, so no change for me.

* Infusion of Light no longer has a chance to reduce the casting time of Holy Light, but increases the the critical chance of your next Holy Light by 10/20% instead.

I’m more apt to cast the insta-cast FoL after a crit HS than I am a speedy HL.  Bit of a bummer, I agree, but one I can live with.

Protection

* Hand of Sacrifice now lasts 12 sec or until the caster has transfered 100% of their maximum health.
* Targets affected by Divine Shield, Hand of Protection or Divine Protection can no longer be affected by any of these spell for 2 minutes. (Down from 3 minutes)

Nice change.

* Divine Sacrifice *New Talent* (Tier 3) – 30% of all damage taken by party or raid members within 30 yards is redirected to the Paladin (up to a maximum of 150% of the Paladin’s health). Instant, 2 min cooldown.

Whoa – damage soaker for AoE fights?  Nice!  I can be a damage soaker while having Beacon on myself and self-heal while healing the tank.  This may turn out to be incredibly powerful :)

So, we can see things are still being tweaked.

3.1 Undocumented Changes

Posted in General with tags , , , on February 24, 2009 by rocklawthepally

MMO Champion, those lovely guys, have mined the undocumented changes and so I present them here:

Paladin

* All Paladin auras have had their tooltip changed to note that they work on the entire raid, not just the party.

Meh. Bug fix.

Holy
Skills

* Exorcism can now be used on all targets, but is now a guaranteed critical strike vs Undead and Demon type mobs.
* Judgement of Light now procs off spells as well. (Previously only “attacks” would trigger this)

Both full of win. Could have used the Exorcism change while levelling, but I’ll take it now.

Talents

* Purifying Power (Tier 6) now reduces the cooldown of your Exorcism and Holy Wrath spells by 17/33%. (Previously increased the critical strike chance of those spells by 10/20%)

Don’t have it now and am not gonna take it.

* Pure of Heart (Tier 5) now reduces Curse, Poison, and Disease effects by 15/30%. (Previously was 25/50% but did not include poisons)

Don’t have it now and am not gonna take it. PvP, if you ask me.

* Blessed Hands has been moved from Tier 5 to Tier 4 and now reduces the mana cost of Hand of Freedom, Hand of Sacrifice and Hand of Salvation by 15/30% and cooldowns by 10/20%.

Don’t have it now and am not gonna take it. Seems a useless talent me.

* Improved Concentration Aura’s (Tier 4) reduced silence/interrupt effect now works while any aura is active.

Intriguing. I had this in TBC, but with the need to delve into ret for crit, I passed on it for Lich King.

Protection
Skills

* Shield of Righteousness now deals 130% of block value + 520 at the highest rank. It no longer causes a high amount of threat. (Previously increased damage by a set amount)
* Blessing of Kings is now a baseline ability. Trainable at level 20.

SoR was a fun little ability to get so a little more damage is nice. And the Kings change has needed to be made for so long, I’m thrilled it’s finally here.

I didn’t include the rest of the skills and talents for prot and ret because they don’t really have any impact on holy pallies.