Archive for Wow 2.0

Thought Dump: Blizzcon and Wow 2.0

Posted in General with tags , , , on August 27, 2009 by rocklawthepally

I’ve brought my baby druid out of storage and this got me thinking about what the game experience will be like come Cataclysm.  Now that I’ve had time to digest the changes announced at Blizzcon to some extent, it’s really quite extraordinary.  What this amounts to is a stealth World of Warcraft 2.0 without a total graphics overhaul.  By reworking the Old World and introducing lots of new content there, as well as overhauling the underlying stats/talents/races/classes, they’ve essentially given us a whole new game.

Because all players, regardless of how long they’ve played, have to take each toon they level (even if it’s only ever one), through Old World content, we all have our likes and gripes about it.  We all know it intimately, although those of us Loremasters know it better than most.  We’ve got all the flight paths and know the quickest route from point A to point B.  We know at a glance what zone we’re in or flying over just by the terrain or flora and fauna.  We know all the towns and cities like the back of our hand.  It’s our home, to be honest.  Regardless of how much time we spend in Northrend or Outland, Ironforge or Orgrimmar will always be where we feel most comfortable.

The actual changes are pretty staggering.  Sure there are new races and race/class combos and new zones with new instances and raids and other new content.  But they’re telling us they’ve reworked the entire rest of Eastern Kingdoms and Kalimdor to greater or lesser degrees.  Everything from all new quests to re-itemizing levelling gear (yay for no more agi/spirit cloth!) to remapping flight paths to flight itself in the Old World.  Think of the level of work that will require and the changes it implies.

Add to that the near total overhaul of stats and talents, with the removal of things like spellpower and defense and MP5 to the introduction of Path of the Titans and Archaeology and Mastery.  If you thought the introduction of one new class in LK was upsetting, getting the balance right on what seems at first a simplification is going to be a feat of tuning that Blizzard has heretofore never attempted.  I’m in awe of the sheer magnitude of it.

With Ony coming and Arthas to follow, we have much to occupy ourselves.  I’m currently back to progression raiding (more in another post today) and am looking forward to the coming Lich King content.  I hope I will get to see most, if not all of it.  But Cataclysm is gonna be just spectacular.  Can’t wait for the ride!